Ubisoft has formally confirmed a remake of Splinter Cell is within the works after greater than eight years of the sequence being dormant following the discharge of Splinter Cell: Blacklist. Improvement duties are being headed by Ubisoft Toronto, and the sport can be constructed on the corporate’s ever-present Snowdrop engine.
The reboot was introduced after years of hypothesis concerning what the following step was for stealth icon Sam Fisher. In an article on the Ubisoft web site, phrase of Splinter Cell’s resurrection comes alongside an interview with builders engaged on refreshing the sequence. Producer Matt West sheds some gentle on the group’s concepts for the undertaking, saying, “To me, a remake takes what you’d do in a remaster and goes just a little bit additional with it.” He goes on to state the plan is to stay near the unique’s design whereas updating the tech on the coronary heart of it. “… We’re constructing it from the bottom up, we’re going to replace it visually, in addition to a number of the design parts to match participant consolation and expectations, and we’re going to preserve it linear like the unique video games, not make it open world.” So, don’t anticipate this traditional replace to suit into the present Ubisoft trappings of massive, open maps and exploration.
“The phrase ‘Stealth Motion Redefined’ from the unique sport has truly confirmed to be a very precious North Star for us,” says West, which highlights the studio’s obvious concentrate on nonetheless eager to do one thing new with the remake. “We’re going to be straddling the road between the spirit of the previous,” West continues, “and the consolation of the brand new, in order that we will excite and shock new gamers, but in addition make it possible for when our returning gamers choose up the controller, they’ve that sigh of reduction, saying ‘Ahhh, they received it.’”
On the core of the undertaking is one other phrase: “respect the goggles.” West elaborates on this motto, “I really like the goggles as an emblem for Sam. We’re making a sport that’s going to be fashionable, however constructed on the muse of the model’s wealthy historical past.” From the interview, it sounds just like the problem and stealth which Splinter Cell was initially constructed round will catch the attention of Ubisoft Toronto. Artistic Director Chris Auty provides, “It’s protected to say a number of us on the group are stealth purists, and we’re behind that degree of seriousness in terms of these sorts of mechanics, and people kinds of issues that we wish to see on this sport. And we’re very, very conscious of what makes traditional Splinter Cell what it’s.”
Splinter Cell’s remake doesn’t have a timeframe for launch as of but. It’s nonetheless early days for the undertaking. Although, hand-in-hand with this announcement got here the decision for sport builders to hitch the group and assist usher in a brand new period for Ubi’s sneakiest franchise.